philosophy 2018

Power Glove: Biopower and Video Games in The Three-Body Problem

Power Glove: Biopower and Video Games in The Three-Body Problem

by Liam Title

June 2018

One of the key concepts discussed in Michel Foucault’s History of Sexuality is that of biopower. Loosely defined, biopower is “the disciplines of the body and the regulations of the population,” with these practices constituting how “organization of power over life [is] deployed” (Foucault, 139). Given this definition, a significant aspect of biopower’s depiction in Cixin Liu’s The Three-Body Problem is in the titular virtual-reality game of “Three Body”.